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dc.contributorEscuela de Ingenierias Industrial e Informaticaes_ES
dc.contributor.authorGarcía Sierra, Juan Felipe 
dc.contributor.authorRodríguez Lera, Francisco Javier 
dc.contributor.authorFernández Llamas, Camino 
dc.contributor.authorMatellán Olivera, Vicente 
dc.contributor.otherArquitectura y Tecnologia de Computadoreses_ES
dc.date2010-05-26
dc.date.accessioned2012-11-13T09:37:23Z
dc.date.available2012-11-13T09:37:23Z
dc.date.issued2012-11-13
dc.identifier.citationJournal of Physical Agents, 2010, vol. 4, n. 2es_ES
dc.identifier.urihttp://hdl.handle.net/10612/2005
dc.descriptionP. 19-26es_ES
dc.description.abstractIn this article we describe the ethological inspired architecture we have developed and how it has been used to implement a humanoid goalkeeper according to the regulations of the two-legged Standard Platform League of the RoboCup Federation. We present relevant concepts borrowed from ethology that we have successfully used for generating autonomous behaviours in mobile robotics, such as the use of ethograms in robotic pets or the ideas of schemata, or the use of fixed actions patterns to implement reactivity. Then we discuss the implementation of this architecture on the Nao biped robot. Finally, we propose a method for its evaluation and validation and analyse the results obtained during RoboCup real competition, which allowed us to test first hand how it worked in a real environmentes_ES
dc.languageenges_ES
dc.publisherRed de Agentes Físicoses_ES
dc.subjectInformáticaes_ES
dc.subject.otherRoboCupes_ES
dc.subject.otherEsquemaes_ES
dc.subject.otherReactivoes_ES
dc.subject.otherHumanoideses_ES
dc.titleDesign an evaluation of RoboCup humanoid goaliees_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.description.peerreviewedSIes_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES


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