dc.contributor | Escuela de Ingenierias Industrial e Informatica | es_ES |
dc.contributor.author | García Sierra, Juan Felipe | |
dc.contributor.author | Rodríguez Lera, Francisco Javier | |
dc.contributor.author | Fernández Llamas, Camino | |
dc.contributor.author | Matellán Olivera, Vicente | |
dc.contributor.other | Arquitectura y Tecnologia de Computadores | es_ES |
dc.date | 2010-05-26 | |
dc.date.accessioned | 2012-11-13T09:37:23Z | |
dc.date.available | 2012-11-13T09:37:23Z | |
dc.date.issued | 2012-11-13 | |
dc.identifier.citation | Journal of Physical Agents, 2010, vol. 4, n. 2 | es_ES |
dc.identifier.uri | http://hdl.handle.net/10612/2005 | |
dc.description | P. 19-26 | es_ES |
dc.description.abstract | In this article we describe the ethological inspired
architecture we have developed and how it has been used to
implement a humanoid goalkeeper according to the regulations of
the two-legged Standard Platform League of the RoboCup Federation. We present relevant concepts borrowed from ethology that
we have successfully used for generating autonomous behaviours
in mobile robotics, such as the use of ethograms in robotic pets
or the ideas of schemata, or the use of fixed actions patterns
to implement reactivity. Then we discuss the implementation of
this architecture on the Nao biped robot. Finally, we propose a
method for its evaluation and validation and analyse the results
obtained during RoboCup real competition, which allowed us to
test first hand how it worked in a real environment | es_ES |
dc.language | eng | es_ES |
dc.publisher | Red de Agentes Físicos | es_ES |
dc.subject | Informática | es_ES |
dc.subject.other | RoboCup | es_ES |
dc.subject.other | Esquema | es_ES |
dc.subject.other | Reactivo | es_ES |
dc.subject.other | Humanoides | es_ES |
dc.title | Design an evaluation of RoboCup humanoid goalie | es_ES |
dc.type | info:eu-repo/semantics/article | es_ES |
dc.description.peerreviewed | SI | es_ES |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es_ES |