dc.contributor | Facultad de Filosofia y Letras | es_ES |
dc.contributor.author | Stephens de Jonge, Julie | |
dc.contributor.author | Labrador de la Cruz, María Belén | |
dc.contributor.other | Filologia Inglesa | es_ES |
dc.date | 2020-11-30 | |
dc.date.accessioned | 2024-04-05T09:38:39Z | |
dc.date.available | 2024-04-05T09:38:39Z | |
dc.identifier.citation | Stephens de Jonge, J., & Labrador, B. (2020). Fostering critical thinking and motivation through digital escape rooms: preliminary observations. En Virtual exchange and 21st century teacher education: short papers from the 2019 EVALUATE conference (pp. 157-164). https://doi.org/10.14705/RPNET.2020.46.1141 | es_ES |
dc.identifier.isbn | 978-2-490057-80-1 | es_ES |
dc.identifier.other | https://research-publishing.net/manuscript?10.14705/rpnet.2020.46.1141 | es_ES |
dc.identifier.uri | https://hdl.handle.net/10612/19458 | |
dc.description.abstract | [EN] This paper reports our preliminary observations of a pilot project
carried out from February to April 2019 with a group of students
learning Spanish at the University of Central Missouri and students
learning English at the University of León. The project combines
challenging escape room activities with intercultural and interlinguistic
interaction in a virtual exchange. Students learned of the premise of
the activity through a video that set the context in a dystopian future
with an authoritarian dictator who had hidden and controlled access
to knowledge. The contextual narrative also explained that a hacker
was leaking information that the students could retrieve. Therefore,
they needed to collaborate with their partners in order to save the
world by solving different types of enigmas that involved knowledge
about geography, culture, and language. In addition to these problemsolving activities, they were also required to discuss cultural topics
and comment on different habits, traditions, and stereotypes. This
combination might enhance the students’ motivation, foster their
communication skills, and help them develop critical thinking skills
and learn more about each other’s language, country, and culture. | es_ES |
dc.language | eng | es_ES |
dc.publisher | Research-publishing.net | es_ES |
dc.relation.ispartof | Virtual exchange and 21st century teacher education: short papers from the 2019 EVALUATE conference | es_ES |
dc.rights | Atribución 4.0 Internacional | * |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | * |
dc.subject | Lengua española | es_ES |
dc.subject | Lengua inglesa | es_ES |
dc.subject.other | Virtual exchange | es_ES |
dc.subject.other | Escape rooms | es_ES |
dc.subject.other | Interculturality | es_ES |
dc.subject.other | Gamification | es_ES |
dc.title | Fostering critical thinking and motivation through digital escape rooms: preliminary observations | es_ES |
dc.type | info:eu-repo/semantics/bookPart | es_ES |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es_ES |
dc.page.initial | 157 | es_ES |
dc.page.final | 164 | es_ES |
dc.subject.unesco | 5701.11 Enseñanza de Lenguas | es_ES |