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dc.contributorEscuela de Ingenierias Industrial e Informaticaes_ES
dc.contributor.authorMatellán Olivera, Vicente 
dc.contributor.authorBorrajo, Daniel
dc.contributor.authorFernández Llamas, Camino 
dc.contributor.otherArquitectura y Tecnologia de Computadoreses_ES
dc.date1998-04-01
dc.date.accessioned2012-11-13T09:54:47Z
dc.date.available2012-11-13T09:54:47Z
dc.date.issued2012-11-13
dc.identifier.citationLecture Notes in Coputer Science, 1998es_ES
dc.identifier.urihttp://hdl.handle.net/10612/2008
dc.descriptionP. 475-483es_ES
dc.description.abstractThis paper presents an architecture for the control of autonomus agents that allows explicit cooperation among them. The structure of the software agents controlling the robots is based an a general purpose multi-agent architecture based on a two level approach. One level is composed of reactive skills capable of archieving simple actions by their own. The other is based an an agenda used as an opportunistic planning mechanism to compound, activate and coordinate the basic skills. This agenda handles actions both from the internal goals of the robot or from other robots. This paper describes the work already accomplished, as well as the issues arising from the implementation of the architecture and its use the RoboCup domaines_ES
dc.languageenges_ES
dc.publisherSpringeres_ES
dc.subjectInformáticaes_ES
dc.subject.otherRoboCupes_ES
dc.subject.otherRobots autónomoses_ES
dc.subject.otherABC2 Modeles_ES
dc.titleUsing ABC2 in the RoboCup domaines_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.description.peerreviewedSIes_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES


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