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dc.contributor | Escuela de Ingenierias Industrial, Informática y Aeroespacial | es_ES |
dc.contributor.author | García Sierra, Juan Felipe | |
dc.contributor.author | Rodríguez Lera, Francisco Javier | |
dc.contributor.author | Fernández Llamas, Camino | |
dc.contributor.author | Matellán Olivera, Vicente | |
dc.contributor.other | Arquitectura y Tecnologia de Computadores | es_ES |
dc.date | 2010-09-26 | |
dc.date.accessioned | 2012-12-11T11:10:14Z | |
dc.date.available | 2012-12-11T11:10:14Z | |
dc.date.issued | 2012-12-11 | |
dc.identifier.citation | XI Workshop en Agentes Físicos, Septiembre, 2010, Valencia, España | es_ES |
dc.identifier.uri | http://hdl.handle.net/10612/2091 | |
dc.description.abstract | Attention mechanism can be used both for reducing the amount of perceptual information to be processed and for restricting all available actions to only those useful for a given scenario. Information reduction improves performance and action restriction allows for a more precise interaction with our environment. In this paper we present the design of an attention control mechanism based on a saliency map and its implementation in the SPL's Nao robot. The results obtained are analysed and future works derived from that analysis are presented | es_ES |
dc.language | eng | es_ES |
dc.subject | Informática | es_ES |
dc.subject.other | RoboCup | es_ES |
dc.subject.other | Humanoide | es_ES |
dc.subject.other | Control | es_ES |
dc.subject.other | Atención | es_ES |
dc.title | Saliency map based attention control for the RoboCup SPL | es_ES |
dc.type | info:eu-repo/semantics/conferenceObject | es_ES |
dc.type.other | info:eu-repo/semantics/lecture | es_ES |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es_ES |