Compartir
Título
The nobiliary concept of play as a mechanism for ethical-political distinction in the Late Middle Ages = El imaginario lúdico de la nobleza como dispositivo de la distinción ético-política en la Baja Edad Media Occidental
Autor
Facultad/Centro
Área de conocimiento
Datos de la obra
RICYDE. Revista Internacional de Ciencias del Deporte, 2008, vol. 4, n. 12
Editor
Ramón Cantó Alcaraz, Universidad Politécnica de Cartagena
Fecha
2008-07
Resumo
This article examines the problematic meaning, both in
concept and practice, of games in the late Middle Ages,
using Norbert Elias’ theoretical perspective of the civilizing
process. Starting from the fundamental assumption that
play is not a practice free of political and ideological content,
whose meaning is often found at the heart of social
struggles, an evolutionary model of play is proposed where
it is not the transformation of practices which is given most
importance, but rather the shaping of concepts around the
social divisions which these practices reflect. To this end,
the comparative methodology used reveals how, in the
context of social transformation and medieval mentality,
two binary categories of games, parallel and differentiating
(games for the nobility/games for the commoners, and
games for adults/games for children), developed.
At the same time, this paper also addresses the more specific
case of physical challenge, and its fundamental role in
mental and behavioural changes, over and above the conditions
which gave rise to different types of competitions.
In particular, the emergence of the concept of infancy,
public decorum and politeness, in the context of increasing
levels of mechanisms for behavioural self-control, will be
studied
Materia
Palabras clave
Peer review
SI
URI
Aparece en las colecciones
- Untitled [2852]
Arquivos deste item
Tamaño:
134.0
xmlui.dri2xhtml.METS-1.0.size-kilobytes
Formato:
Adobe PDF