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dc.contributorFacultad de Ciencias de la Actividad Fisica y del Deportees_ES
dc.contributor.authorVicente Pedraz, Miguel 
dc.contributor.authorRodríguez López, Juan
dc.contributor.otherEducacion Fisica y Deportivaes_ES
dc.date2008-07
dc.date.accessioned2018-04-03T22:36:42Z
dc.date.available2018-04-03T22:36:42Z
dc.date.issued2018-04-04
dc.identifier.citationRICYDE. Revista Internacional de Ciencias del Deporte, 2008, vol. 4, n. 12es_ES
dc.identifier.urihttp://hdl.handle.net/10612/7618
dc.descriptionP. 31-44es_ES
dc.description.abstractThis article examines the problematic meaning, both in concept and practice, of games in the late Middle Ages, using Norbert Elias’ theoretical perspective of the civilizing process. Starting from the fundamental assumption that play is not a practice free of political and ideological content, whose meaning is often found at the heart of social struggles, an evolutionary model of play is proposed where it is not the transformation of practices which is given most importance, but rather the shaping of concepts around the social divisions which these practices reflect. To this end, the comparative methodology used reveals how, in the context of social transformation and medieval mentality, two binary categories of games, parallel and differentiating (games for the nobility/games for the commoners, and games for adults/games for children), developed. At the same time, this paper also addresses the more specific case of physical challenge, and its fundamental role in mental and behavioural changes, over and above the conditions which gave rise to different types of competitions. In particular, the emergence of the concept of infancy, public decorum and politeness, in the context of increasing levels of mechanisms for behavioural self-control, will be studiedes_ES
dc.languageenges_ES
dc.publisherRamón Cantó Alcaraz, Universidad Politécnica de Cartagenaes_ES
dc.subjectEducación Físicaes_ES
dc.subjectHistoria Medievales_ES
dc.subjectPolíticaes_ES
dc.subject.otherPlayes_ES
dc.subject.otherSocial dominationes_ES
dc.subject.otherDistinctiones_ES
dc.subject.otherMiddle Ageses_ES
dc.titleThe nobiliary concept of play as a mechanism for ethical-political distinction in the Late Middle Ages = El imaginario lúdico de la nobleza como dispositivo de la distinción ético-política en la Baja Edad Media Occidentales_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.description.peerreviewedSIes_ES


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