TY - JOUR AU - Facultad de Filosofia y Letras AU - Somoza Medina, Xosé AU - Somoza Medina, Marta AU - Geografia Humana DA - 2023 SN - 2673-8112 UR - https://hdl.handle.net/10612/17646 AB - [EN] The COVID-19 pandemic forced the authorities to take an unprecedented measure in history: the house confinement of millions of people worldwide. Video games, especially open-world video games (OWVGs), became meeting spaces, a digital places to... LA - eng PB - MDPI KW - Geografía KW - Players statistics KW - COVID-19 lockdown KW - Digital society KW - Virtual worlds KW - Video games KW - Digital-real crossovers TI - Video Games and the COVID-19 Pandemic: Virtual Worlds as New Playgrounds and Training Spaces DO - 10.3390/covid4010001 T2 - COVID VL - 4 M2 - 1 ER -